Rotate Object Around World Axis With Tween.js
I want to rotate a cube on world axis by using tween.I am able to rotate the cube around world axis without using tween by using rotateAroundWorldAxis(cube[1], new THREE.Vector3(0,
Solution 1:
You can use tween to change a generic value from 0 to 90 and then in the update use the rotateAroundWorldAxis function
var cubeAngle = 0; // use this global variable if you want to rotate more than one time
in tween initialization
var start = {angle: cubeAngle};
var end = {angle: cubeAngle + 90};
in onUpdate
cubeAngle=this.angle;
rotateAroundWorldAxis(cube[1], new THREE.Vector3(0,1,0),degreeToRadians(cubeAngle));
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